13 #ifndef OPENSHOT_AUDIOLOCATION_H 14 #define OPENSHOT_AUDIOLOCATION_H 31 AudioLocation(int64_t frame,
int sample_start) : frame(frame), sample_start(sample_start) {}
bool is_near(AudioLocation location, int samples_per_frame, int64_t amount)
AudioLocation(int64_t frame, int sample_start)
This namespace is the default namespace for all code in the openshot library.
This struct holds the associated video frame and starting sample # for an audio packet.