13 #ifndef OPENSHOT_AUDIODEVICEINFO_H 14 #define OPENSHOT_AUDIODEVICEINFO_H 18 #include <OpenShotAudio.h> 33 return type.toStdString();
38 return name.toStdString();
std::vector< std::pair< std::string, std::string > > AudioDeviceList
This namespace is the default namespace for all code in the openshot library.
AudioDeviceList getNames()
A class which probes the available audio devices.
This struct hold information about Audio Devices.