SDL
2.0
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#include <vulkan.hpp>
Public Member Functions | |
PhysicalDeviceShaderDrawParameterFeatures (Bool32 shaderDrawParameters_=0) | |
PhysicalDeviceShaderDrawParameterFeatures (VkPhysicalDeviceShaderDrawParameterFeatures const &rhs) | |
PhysicalDeviceShaderDrawParameterFeatures & | operator= (VkPhysicalDeviceShaderDrawParameterFeatures const &rhs) |
PhysicalDeviceShaderDrawParameterFeatures & | setPNext (void *pNext_) |
PhysicalDeviceShaderDrawParameterFeatures & | setShaderDrawParameters (Bool32 shaderDrawParameters_) |
operator VkPhysicalDeviceShaderDrawParameterFeatures const & () const | |
operator VkPhysicalDeviceShaderDrawParameterFeatures & () | |
bool | operator== (PhysicalDeviceShaderDrawParameterFeatures const &rhs) const |
bool | operator!= (PhysicalDeviceShaderDrawParameterFeatures const &rhs) const |
Data Fields | |
void * | pNext = nullptr |
Bool32 | shaderDrawParameters |
Private Attributes | |
StructureType | sType = StructureType::ePhysicalDeviceShaderDrawParameterFeatures |
Definition at line 17326 of file vulkan.hpp.
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inline |
Definition at line 17328 of file vulkan.hpp.
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inline |
Definition at line 17333 of file vulkan.hpp.
References memcpy.
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inline |
Definition at line 17360 of file vulkan.hpp.
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inline |
Definition at line 17355 of file vulkan.hpp.
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inline |
Definition at line 17372 of file vulkan.hpp.
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inline |
Definition at line 17338 of file vulkan.hpp.
References memcpy.
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inline |
Definition at line 17365 of file vulkan.hpp.
References pNext, shaderDrawParameters, and sType.
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inline |
Definition at line 17343 of file vulkan.hpp.
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inline |
Definition at line 17349 of file vulkan.hpp.
void* VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderDrawParameterFeatures::pNext = nullptr |
Definition at line 17381 of file vulkan.hpp.
Referenced by operator==().
Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderDrawParameterFeatures::shaderDrawParameters |
Definition at line 17382 of file vulkan.hpp.
Referenced by operator==().
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private |
Definition at line 17378 of file vulkan.hpp.
Referenced by operator==().