SDL  2.0
SDL_joystick_c.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_joystick_c_h_
23 #define SDL_joystick_c_h_
24 
25 #include "../SDL_internal.h"
26 
27 /* Useful functions and variables from SDL_joystick.c */
28 #include "SDL_joystick.h"
29 
30 struct _SDL_JoystickDriver;
31 
32 /* Initialization and shutdown functions */
33 extern int SDL_JoystickInit(void);
34 extern void SDL_JoystickQuit(void);
35 
36 /* Function to get the next available joystick instance ID */
38 
39 /* Initialization and shutdown functions */
40 extern int SDL_GameControllerInitMappings(void);
41 extern void SDL_GameControllerQuitMappings(void);
42 extern int SDL_GameControllerInit(void);
43 extern void SDL_GameControllerQuit(void);
44 
45 /* Function to get the joystick driver and device index for an API device index */
46 extern SDL_bool SDL_GetDriverAndJoystickIndex(int device_index, struct _SDL_JoystickDriver **driver, int *driver_index);
47 
48 /* Function to return the device index for a joystick ID, or -1 if not found */
50 
51 /* Function to extract information from an SDL joystick GUID */
52 extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version);
53 
54 /* Function to return whether a joystick is a PS4 controller */
55 extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
56 
57 /* Function to return whether a joystick is a Nintendo Switch Pro controller */
58 extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
59 
60 /* Function to return whether a joystick is a Steam Controller */
61 extern SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id);
62 
63 /* Function to return whether a joystick is an Xbox 360 controller */
64 extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id);
65 
66 /* Function to return whether a joystick is an Xbox One controller */
67 extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
68 
69 /* Function to return whether a joystick guid comes from the XInput driver */
71 
72 /* Function to return whether a joystick guid comes from the HIDAPI driver */
74 
75 /* Function to return whether a joystick should be ignored */
76 extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
77 
78 /* Function to return whether a joystick name and GUID is a game controller */
80 
81 /* Function to return whether a game controller should be ignored */
83 
84 /* Handle delayed guide button on a game controller */
85 extern void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick);
86 
87 /* Internal event queueing functions */
88 extern void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance);
89 extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance);
90 extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
92 extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
93  Uint8 ball, Sint16 xrel, Sint16 yrel);
94 extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
95  Uint8 hat, Uint8 value);
96 extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
98 extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
99  SDL_JoystickPowerLevel ePowerLevel);
100 
101 /* Internal sanity checking functions */
102 extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
103 
104 #endif /* SDL_joystick_c_h_ */
105 
106 /* vi: set ts=4 sw=4 expandtab: */
void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version)
void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance)
Definition: SDL_joystick.c:755
SDL_Texture * button
void SDL_PrivateJoystickBatteryLevel(SDL_Joystick *joystick, SDL_JoystickPowerLevel ePowerLevel)
SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid)
int SDL_JoystickInit(void)
Definition: SDL_joystick.c:114
void SDL_JoystickQuit(void)
Definition: SDL_joystick.c:697
struct xkb_state * state
void SDL_GameControllerQuit(void)
uint16_t Uint16
Definition: SDL_stdinc.h:191
SDL_Texture * axis
int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
Definition: SDL_joystick.c:890
SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id)
GLuint const GLchar * name
SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id)
void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick)
SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id)
Sint32 SDL_JoystickID
Definition: SDL_joystick.h:81
int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball, Sint16 xrel, Sint16 yrel)
Definition: SDL_joystick.c:930
SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid)
uint8_t Uint8
Definition: SDL_stdinc.h:179
int SDL_GameControllerInitMappings(void)
SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
Definition: SDL_joystick.c:833
GLsizei const GLfloat * value
void SDL_GameControllerQuitMappings(void)
int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
Definition: SDL_joystick.c:966
SDL_JoystickPowerLevel
Definition: SDL_joystick.h:97
SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id)
int SDL_GameControllerInit(void)
SDL_bool
Definition: SDL_stdinc.h:161
SDL_bool SDL_GetDriverAndJoystickIndex(int device_index, struct _SDL_JoystickDriver **driver, int *driver_index)
int SDL_PrivateJoystickValid(SDL_Joystick *joystick)
Definition: SDL_joystick.c:394
int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id)
SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid)
SDL_JoystickID SDL_GetNextJoystickInstanceID(void)
Definition: SDL_joystick.c:163
SDL_bool SDL_IsGameControllerNameAndGUID(const char *name, SDL_JoystickGUID guid)
SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id)
int16_t Sint16
Definition: SDL_stdinc.h:185
void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance)
Definition: SDL_joystick.c:805